Defense System

Defense System
In the game, there are two kinds of defense:

1.Guardian: Guardian is a defense ability that only some creatures possess.

2.Block: Block is a defense ability that creatures can obtain in the play. (Except Guardian cards and creatures that can’t be targeted).

Guard


If there is a Guardian creature in the play, the opponent’s creatures and Hero will be forced to attack that creature first.

If there is more than one Guardian creature in the opponent’s play, you can select one of them as your target.

Creatures can obtain the Guardian ability in the play. However, if a creature is immune to damage it won’t be able to gain the Guardian ability.

Block


Block is a defense ability that creatures can obtain in the play. (Except Guardian cards and creatures that can’t be targeted).

If a creature doesn’t take any actions at the end of the turn, it will gain the Block ability.

Block: If a creature with the Block ability comes into play, the opponent’s creatures and heroe won’t be able to attack its owner’s hero.